Just wanted to include a quick note on our Writing Games Analysis module. We discussed in our last class whether it would be a good idea to have the module earlier in the course, or later. As a member of the year which signifies the first time the course has been run, I think it's very important to have a look at when some of our modules are being taught on the course.
I think that Writing Games Analysis provides good fundamentals for games theory and that it would be of much greater benefit if it was taught a lot earlier on the course. It is during our college years that we should be thinking about the best/new/different/fresh ways to make computer games(after all, we represent the future of the industry). If I had the ideas and knowledge I've aquired from this module at an earlier time I think I would have been better prepared for later on, not to mention my FYP. Writing Games Analysis should be an essential module, early in the course.
You need ideas before you start implementing them.
About Me
- Danielle
- ....Hello! Go on...have a snoop around....
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